116th played so far
Genre: Action
Platform: iPhone
Year of Release: 2009
Developer: Kenji Eno
Publisher: Studio-Kura
Today is going to be a bit of a short one since, with the exception of Little Computer People, this has very little for us to cover.
Sorry if this seems lazy but… here’s One-Dot Enemies.
Our Thoughts
Look, we had to cover it one day, we had to do an iPhone game, and to be honest, we were bored and playing around, so here’s One-Dot Enemies.
What’s it about? You’ve got a white screen (minus any dirt on your iPhone’s screen… it can be a bugger to clean sometimes). Dots move around on it, almost like bugs. There’s the occasional powerup that creates more dots. When you touch a dot, it explodes in a small colourful skull. That’s all you do. Oh, and you can flush them afterwards.
And you know what? It’s fun. It’s nothing big. It’s not something to keep playing a lot. But I am sadistic enough to enjoy squashing of what feels like small annoying pesty bugs. And the sound effects and responses you get are just about big enough to be fun – just about enough to be worth it, especially when you manage a nice combination.
I have nothing to add to this… please do not look at the man behind the curtain an’ all that.
Final Thoughts
Yeah, it’s a simple game. But it’s good enough to keep this simple soul entertained for ten minutes. Sometimes that’s all you need.
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