#154 Ghouls ‘n Ghosts

Posted: 11th January 2017 by Jeroen in Games
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571st played so far

Ghouls_and_Ghosts_sales_flyer

Genre: Platform
Platform: Arcade
Year of Release: 1988
Developer: Capcom
Publisher: Capcom

After earlier playing Ghosts ‘n Goblins, it’s time for its sequel now.

Run around and deal with undead rising from the graves, demons and all. It’s what we were expecting.

Our Thoughts

I’m not quite sure what to say after Ghosts ‘n Goblins. It’s more of that platforming. It probably looks a bit better. I’m told the levels are bigger. One thing that’s clear is that it’s more difficult. I don’t think I ever made it past the first boss – I believe mid level boss even, not even the end of level boss. Even then I kept dying far earlier each time. There’s so much going on, it’ll easily overwhelm you. You’re never facing one challenge at a time, and they combine in a way that really feels like it conspires against you. I had trouble dealing with them all at the same time.

The downside of that is that there’s not much I can see of the game, and why I rely on videos and other reports for this one. That seems to give the same impression – bigger and more difficult. It’s fine, but if (like me) you’re not as much into the game, it doesn’t give you that much to work with unfortunately.

Final Thoughts

If you had to pick between this and Ghosts ‘n Goblins, this is probably the better game. But at the same time, it isn’t, because it starts off at a higher difficulty. But you don’t have to choice, and at this point this game feels like it comes second for me.