758th played so far
Genre: Shoot ‘Em Up/Strategy
Platform: Xbox 360
Year of Release: 2009
Developer: Lobotomy Software/Snowblind Studios
I remember playing a turn based tank shooter called Scorched Earth when I was younger, a game where you move tanks across a plan and shoot them with different weapons – the latter offering some strategy and choice. It clearly took after Worms (or Worms took after it) with that feeling of shooting each other.
The original Death Tank took after this, making it real time instead, and it was remade for the Xbox 360, which is the version featured today.
Our Thoughts
Obviously, we’re getting a decent graphics update here compared to those games, but that’d be the obvious change. I feel like the turn based strategy works a bit better for me – there’s more strategy to it, while here I was feeling amore frantic about defeating the enemies.
You get to pick weapons in between rounds, buying more as you want them, with a huge variety. I don’t think I really got to grips with all of them (just as I don’t think I quite got to grips with the aiming), but there were some good tricks to pull with them. Sadly the reload time was fairly high, which meant there was a lot of driving and waiting to be done rather than getting into the action – I suppose it’s weirdly defensive, but not in a way that made it flow better. Still, it got to be quite fun, in part because the AI is biased to let you play as long as possible – they took each other out first on the basic mode – and so what it really gives you is that full on shooter experience. That was all I really needed.