826th played so far Genre: Sports Platform: Nintendo 64 Year of Release: 1998 Developer: Nintendo EAD Publisher: Nintendo Sometimes, going into a game, you know it’s not going to be great. After SSX Tricky was an early highlight, an earlier snowboarding game on the older Nintendo 64 will never quite live up – with nostalgia […]
Posts Tagged ‘nintendo’
#367 1080 Degrees Snowboarding
Posted: 26th November 2019 by Jeroen in GamesTags: 1998, nintendo, nintendo 64, nintendo ead, sports
#731 Trauma Center: Second Opinion
Posted: 2nd November 2019 by Jeroen in GamesTags: 2006, atlus, nintendo, simulation, wii
822nd played so far Genre: Simulation Platform: Wii Year of Release: 2006 Developer: Atlus Publisher: Atlus/Nintendo Going back to game series we first, and last, played a long time ago, the original Trauma Center was a fun surgery-based game that made good use of the touchscreen. It took me three quarters of the list – […]
#322 Donkey Kong Country 3
Posted: 10th September 2019 by Jeroen in GamesTags: 1996, nintendo, platform, rare, SNES
813th played so far Genre: Platform Platform: SNES Year of Release: 1996 Developer: Rare Publisher: Nintendo It feels like Donkey Kong always took some weird turns in his gaming appearances. Originally, the ape was Mario’s big enemy, and vice versa. Skipping ahead a couple of years (and, conveniently, this game) he appeared in the Mario […]
#963 Sin & Punishment: Successor of the Skies
Posted: 8th July 2019 by Jeroen in GamesTags: 2009, nintendo, nintendo spd, shoot 'em up, Treasure, wii
797th played so far Genre: Shoot ‘Em Up Platform: Wii Year of Release: 2009 Developer: Treasure/Nintendo SPD Publisher: Nintendo It hasn’t been that long since I played Sin & Punishment, a rail shooter with quite a bit of movement that became quite chaotic and difficult to keep up with. It took nearly a decade for […]
#583 Donkey Kong: Jungle Beat
Posted: 14th June 2019 by Jeroen in GamesTags: 2004, gamecube, nintendo, nintendo ead tokyo, platform
791st played so far Genre: Platform Platform: Gamecube Year of Release: 2004 Developer: Nintendo EAD Tokyo Publisher: Nintendo Donkey Konga gave the world a Donkey Kong-themed music game using a custom bongo controller. Donkey Kong: Jungle Beat took those same controllers, but turned it into a platformer. An actual platformer, not a rhythm game skinned […]
#778 Planet Puzzle League
Posted: 6th March 2019 by Jeroen in GamesTags: 2007, DS, intelligent systems, nintendo, nintendo ds, puzzle
766th played so far Genre: Puzzle Platform: DS Year of Release: 2007 Developer: Intelligent Systems Publisher: Nintendo I’ve been bad in playing DS games, not getting to them as often as I should – even though they’re as often great for watching TV with or similar. What doesn’t help is that it feels like they’re […]
#335 Blast Corps
Posted: 10th February 2019 by Jeroen in GamesTags: 1997, action, nintendo, nintendo 64, rare
760th played so far Genre: Action Platform: Nintendo 64 Year of Release: 1997 Developer: Rare Publisher: Nintendo Finishing my Rare Replay games, Blast Corps feels like an odd dead end. It was built to be a building destroying game, and so that’s what we’ll be doing. We apparently have a variety of vehicles to work […]
#433 Banjo-Tooie
Posted: 6th February 2019 by Jeroen in GamesTags: 2000, nintendo, nintendo 64, platform, rare
759th played so far Genre: Platform Platform: Nintendo 64 Year of Release: 2000 Developer: Rare Publisher: Nintendo Rare Replay time! We got the collection some time ago and two final games in it had been laying dormant for a while, so now it’s time to get through it – ticking them both off around the […]
#705 Art Style: Orbient
Posted: 5th January 2019 by Jeroen in GamesTags: 2006, gameboy advance, nintendo, puzzle, skip ltd, wii
751st played so far Genre: Puzzle Platform: Gameboy Advance/Wii Year of Release: 2006 Developer: Skip Ltd. Publisher: Nintendo At this point, two different tasks I’m doing cross. The game after each landmark is informally reserved for a more indie game, while there are two games in the Art Style series, so it’s time I start […]