930th played so far

Genre: First-Person Shooter
Platform: PC/Xbox 360/Playstation 3
Year of Release: 2008
Developer: Ubisoft Montreal
Publisher: Ubisoft

Another FPS, another Tom Clancy game. I’ve gone into my issues with the series before, like when we covered Ghost Recon Advanced Warfighter 2, and recent releases have not made that any better – in the world as we know it today they still feel quite uncomfortable. I’m glad, then, that now we’re in that final stretch, it’s one series I can say goodbye to – they’re decent stealth shooters, but then again, that’s not exactly an unknown concept and others have done fine with it as well.

For Rainbow Six Vegas 2, we go into the Rainbow Six sub series, which is focused around a counter terrorist unit called Rainbow. Other than theme, there don’t seem to be any specific parts of the gameplay that set it apart, so I’ll need to judge the game on its own.

Our Thoughts

So what you get is a pretty standard stealth-ish military shooter, with the requisite tactical elements, including positioning your team at different doors to break in and such. Those team controls are pretty decent and they work quite well as support, without always making it feel like they can do without you.

It looks decent, as you’d expect from a 2008 game, even if the levels tend to have quite a bit of variety in what’s in there. The first mountain level feels more like set pieces you go through rather than an actual area, but we’re used to that, and as your character moves to the second level that changes to be a bit more realistic.

The plot has a bit more criticism of the gung ho approach in places compared to others, but even so I forgot most of what happened even with the betrayal edge.

Final Thoughts

In the end, that story just didn’t grab me, while the gameplay didn’t give me much I cared for either – other games do this as well, if not better. It was just that middle of the road.