701st played so far Genre: Strategy Platform: PC Year of Release: 2006 Developer: Zee-3 Digital Publishing It’s getting harder to pick out indie titles for the first of the fifty and I’m sure I’ve skipped one or two already. I managed to dig one out from the pile though, multiplayer focused strategy game Naked War. […]
Posts Tagged ‘2006’
#719 Naked War
Posted: 15th June 2018 by Jeroen in GamesTags: 2006, pc, Strategy, zee-3 digital publishing
#682 Armadillo Run
Posted: 23rd February 2018 by Jeroen in GamesTags: 2006, pc, peter stock, puzzle
673rd played so far Genre: Puzzle Platform: PC Year of Release: 2006 Developer: Peter Stock When I was younger, I remember being into The Incredible Machine (a future game) and its more child friendly The Incredible Toon Machine. The build something and solve a puzzle genre never really was a big one, but it was […]
#734 Tony Hawk’s Project 8
Posted: 26th January 2018 by Jeroen in GamesTags: 2006, activision, Neversoft, sports, Various
666th played so far Genre: Sports Platform: Various Year of Release: 2006 Developer: Neversoft Publisher: Activision We’ve played a Tony Hawk game before, Tony Hawk’s Pro Skater 2. That was fine, a skating game in preset arenas that felt mismatched – not that natural and, even though you’d always want to create a setting with […]
#735 Virtua Fighter 5
Posted: 26th December 2017 by Jeroen in GamesTags: 2006, arcade, fighting, playstation 3, sega, sega am 2, xbox 360
658th played so far Genre: Fighting Platform: Arcade/Playstation 3/Xbox 360 Year of Release: 2006 Developer: Sega AM2 Publisher: Sega The Virtua Fighter series, as we saw with the first game, is a series that, for me, still feels like it introduced 3D fighting and created far more open arenas. Quite some time on, we’re now […]
#741 Ultimate Ghosts ‘n Goblins
Posted: 19th November 2017 by Jeroen in GamesTags: 2006, capcom, fighting, platform, psp, tose
649th played so far Genre: Platform/Fighting Platform: PSP Year of Release: 2006 Developer: Tose Publisher: Capcom I’ve not done the best at Ghosts ‘n Goblins or Ghouls ‘n Ghosts, two arcade platformers that, by virtue of being arcade games, are pretty difficult. By 2006, however, arcades are no longer the primary way of playing games […]
#688 Prey
Posted: 24th March 2017 by Jeroen in GamesTags: 2006, 2k games, human head studios, pc, shoot 'em up, xbox 360
589th played so far Genre: Shoot ‘Em Up Platform: PC/Xbox 360 Year of Release: 2006 Developer: Human Head Studios Publisher: 2K Games Ignore the category above – this is an FPS that just wasn’t categorised by the book as one, while we didn’t pick up on it earlier. Now the stats drive us forward, and […]
#738 Dreamfall: The Longest Journey
Posted: 4th March 2017 by Jeroen in GamesTags: 2006, adventure, aspyr, empire interactive, funcom, pc, xbox
584th played so far Genre: Adventure Platform: PC/XBox Year of Release: 2006 Developer: Funcom Publisher: Aspyr/Empire Interactive After starting The Longest Journey for the blog a few years ago, I kept playing it on and off to truely get through the game. One of the big reasons for it was that I enjoyed the game […]
#718 Mercury Meltdown
Posted: 12th November 2016 by Jeroen in GamesTags: 2006, atari, ignition banbury, ignition entertainment, playstation 2, playstation portable, ps2, psp, puzzle, scei
556th played so far Genre: Puzzle Platform: Playstation 2/Playstation Portable Year of Release: 2006 Developer: Ignition Banbury Publisher: SCEI/Ignition Entertainment/Atari Mercury Meltdown and its sequel Mercury Meltdown Revolution are games that have intrigued me from the first time I saw them on the list. Moving blobs of mercury around a field sounds like an odd […]
#692 Yakuza 2
Posted: 15th August 2016 by Jeroen in GamesTags: 2006, action, adventure, playstation 2, sega
534th played so far Genre: Action/Adventure Platform: Playstation 2 Year of Release: 2006 Developer: Sega Publisher: Sega Going into this, I have seen Yakuza 2 listed as an open world action game – an eastern Grand Theft Auto, like Sleeping Dogs. Perhaps with less of an open world, but a similar mission structure and world […]