Posts Tagged ‘2006’

#699 Exit 2

Posted: 22nd June 2019 by Jeroen in Games
Tags: , , , ,

793rd played so far Genre: Puzzle/Action Platform: PSP Year of Release: 2006 Developer: Taito Corporation Publisher: Taito Corporation There’s an interesting subgenre of puzzle games which are escape rooms – a room you’re locked in, that requires puzzles to be solved to get out. It’s something I want to play around more with, as they’re […]

#701 Fight Night Round 3

Posted: 18th June 2019 by Jeroen in Games
Tags: , , , ,

792nd played so far Genre: Fighting Platform: Xbox 360 Year of Release: 2006 Developer: EA Chicago Publisher: EA Sports Oh man. I’ve never really gotten into fighting sports either, and while they’re okay games, the franchise based stuff doesn’t work as well for me – like sports, they can try to be too accurate, rely […]

#705 Art Style: Orbient

Posted: 5th January 2019 by Jeroen in Games
Tags: , , , , ,

751st played so far Genre: Puzzle Platform: Gameboy Advance/Wii Year of Release: 2006 Developer: Skip Ltd. Publisher: Nintendo At this point, two different tasks I’m doing cross. The game after each landmark is informally reserved for a more indie game, while there are two games in the Art Style series, so it’s time I start […]

#722 Lumines Live

Posted: 10th November 2018 by Jeroen in Games
Tags: , , , ,

738th played so far Genre: Puzzle Platform: Xbox 360 Year of Release: 2006 Developer: Q Entertainment Publisher: Microsoft Studios There are a bunch of games that take after Tetris and the Lumines series always seemed like a worthy one. While not music or rhythm based, the game’s pace influenced the music in a way that […]

#711 Guitar Hero 2

Posted: 19th June 2018 by Jeroen in Games
Tags: , , , , ,

702nd played so far Genre: Music Platform: Playstation 2/Xbox 360 Year of Release: 2006 Developer: Harmonix Publisher: Activision Man, it’s been a while since we got our plastic instruments out – possibly as far back as the original Guitar Hero as game 184 – and while we’ve had other peripherals for individual games, the setup […]

#719 Naked War

Posted: 15th June 2018 by Jeroen in Games
Tags: , , ,

701st played so far Genre: Strategy Platform: PC Year of Release: 2006 Developer: Zee-3 Digital Publishing It’s getting harder to pick out indie titles for the first of the fifty and I’m sure I’ve skipped one or two already. I managed to dig one out from the pile though, multiplayer focused strategy game Naked War. […]

#682 Armadillo Run

Posted: 23rd February 2018 by Jeroen in Games
Tags: , , ,

673rd played so far Genre: Puzzle Platform: PC Year of Release: 2006 Developer: Peter Stock When I was younger, I remember being into The Incredible Machine (a future game) and its more child friendly The Incredible Toon Machine. The build something and solve a puzzle genre never really was a big one, but it was […]

#734 Tony Hawk’s Project 8

Posted: 26th January 2018 by Jeroen in Games
Tags: , , , ,

666th played so far Genre: Sports Platform: Various Year of Release: 2006 Developer: Neversoft Publisher: Activision We’ve played a Tony Hawk game before, Tony Hawk’s Pro Skater 2. That was fine, a skating game in preset arenas that felt mismatched – not that natural and, even though you’d always want to create a setting with […]

#735 Virtua Fighter 5

Posted: 26th December 2017 by Jeroen in Games
Tags: , , , , , ,

658th played so far Genre: Fighting Platform: Arcade/Playstation 3/Xbox 360 Year of Release: 2006 Developer: Sega AM2 Publisher: Sega The Virtua Fighter series, as we saw with the first game, is a series that, for me, still feels like it introduced 3D fighting and created far more open arenas. Quite some time on, we’re now […]

#741 Ultimate Ghosts ‘n Goblins

Posted: 19th November 2017 by Jeroen in Games
Tags: , , , , ,

649th played so far Genre: Platform/Fighting Platform: PSP Year of Release: 2006 Developer: Tose Publisher: Capcom I’ve not done the best at Ghosts ‘n Goblins or Ghouls ‘n Ghosts, two arcade platformers that, by virtue of being arcade games, are pretty difficult. By 2006, however, arcades are no longer the primary way of playing games […]