Posts Tagged ‘Strategy’

#667 Rebelstar: Tactical Command

Posted: 17th February 2020 by Jeroen in Games
Tags: , , , ,

846th played so far Genre: Strategy Platform: Game Boy Advance Year of Release: 2005 Developer: Codo Technologies Publisher: Namco It seems like Rebelstar: Tactical Command is a clear example of a sequel in name only. While both the original Rebelstar and this game are tactical games, there isn’t a clear link in storyline or special […]

#763 GrimGrimoire

Posted: 24th January 2020 by Jeroen in Games
Tags: , , , , , ,

840th played so far Genre: Strategy Platform: Playstation 2 Year of Release: 2007 Developer: Vanillaware/Nippon Ichi Publisher: Nippon Ichi/NIS America/Koei With GrimGrimoire, I continue my exploration of strategy games on the console. While a game like Halo Wars draws on the RTS genre, it looks like GrimGrimoire draws more on the likes of Dungeon Keeper, […]

#842 Age of Empires: Mythologies

Posted: 14th November 2019 by Jeroen in Games
Tags: , , , ,

825th played so far Genre: Strategy Platform: Nintendo DS Year of Release: 2008 Developer: Griptonite Games Publisher: THQ The obvious route when adapting a real time strategy game like the Age of Empires series to consoles and handhelds is to make it turn based. You often need precision mouse movement and a lot of different […]

#155 Laser Squad

Posted: 6th November 2019 by Jeroen in Games
Tags: , , , ,

823rd played so far Genre: Strategy Platform: Various Year of Release: 1988 Developer: Target Games Publisher: Blade Software I’ve grouped the original Rebelstar and Laser Squad together – fairly primitive seeming tactical games that haven’t quite reached the deep mechanics UFO: Enemy Unknown brings to the genre. They look like interesting puzzle boxes, if a […]

#724 Medieval II: Total War

Posted: 25th October 2019 by Jeroen in Games
Tags: , , , ,

820th played so far Genre: Strategy Platform: PC Year of Release: 2006 Developer: Creative Assembly Publisher: Sega It’s been about 400 games – and so four years – since I last played a Total War game, in Rome: Total War, and about seven years since I played Medieval: Total War, the first game in this […]

#350 Myth: The Fallen Lords

Posted: 5th August 2019 by Jeroen in Games
Tags: , , , ,

804th played so far Genre: Strategy Platform: PC Year of Release: 1997 Developer: Bungie Publisher: Bungie/Eidos Interactive Next on the list of games I’ve played before, the 3D elements of Myth: The Fallen Lords made it memorable to me. While I knew the likes of Command & Conquer and Warcraft, having a rotating camera felt […]

787th played so far Genre: Shoot ‘Em Up/Strategy Platform: PC/Playstation 3/Xbox 360 Year of Release: 2009 Developer: Codemasters Publisher: Codemasters I’m starting to feel more apathetic towards these military shooters. They’re big and popular, but while some Call of Duty games can sort of manage to draw me in, the first iteration of Operation Flashpoint […]

#934 Halo Wars

Posted: 25th May 2019 by Jeroen in Games
Tags: , , , ,

786th played so far Genre: Strategy Platform: Xbox 360 Year of Release: 2009 Developer: Ensemble Studios Publisher: Microsoft Game Studios I’ve played some console strategy games before, they lean more towards the tactical – something like Final Fantasy Tactics or Valkyria Chronicles, where you have a predefined set of units that you control individually. Larger […]

#873 Spore

Posted: 3rd April 2019 by Jeroen in Games
Tags: , , , , ,

773rd played so far Genre: Life Simulation/Strategy Platform: PC Year of Release: 2008 Developer: Maxis Publisher: Electronic Arts It sounds like a Molyneux-like pitch, a game where you start off as a bacteria-like organism, evolve and grow a civilization until you reach space. It was, however, proposed by the other sim genre great, Will Wright […]

#1014 XCOM: Enemy Unknown

Posted: 10th March 2019 by Jeroen in Games
Tags: , , , ,

767th played so far Genre: Strategy Platform: Various Year of Release: 2012 Developer: Firaxis Games Publisher: 2K Games I’ve played the original X-Com series for the blog, including the city focused sequel, and while I still loved the basic formula, I struggled with the interface and difficulty of the original. A few years into this […]